Bot Colony — The first game where you control characters with English
Characters manipulate objects and interact with each other in settings like a house, an airport, or an Oil Rig. These actions are controlled using English scripts and English commands.
We’re North Side —
The developers of Bot Colony
North Side develops Natural Language Understanding (NLU) technology that integrates with LLMs and proprietary tools to enable immersive experiences in games, VR, and the metaverse.
Using only English and point-and-click (no programming!), our users will be able to animate intelligent, conversation-capable 3D characters with personality, emotion, and the ability to interact with their 3D environment and with each other.
Our core tool, Perla, makes this possible by enabling dynamic, unscripted interactions without requiring complex AI pipelines or extensive training.

Bot Colony _REDUX is launching summer 2025
Our Bot Colony prototype, the first videogame to use language as the main gameplay mechanic, was launched in Early Access on June 2014.
Recent advances in AI (Large Language Models), Speech-To-Text, emotive Text-To-Speech and visual realism (Unreal 5,5) make it possible now to deliver the kind of experience we envisioned for our game. On June 9 a free Bot Colony demo will be available on Steam, to be followed by a closed beta by invitation.
